Edu-tech, machine learning, video games, and more! The ongoing projects of Michael Benjamin Burns.
GitHub |
LinkedIn |
Resume |
Game Portfolio Site
Thursday, June 8, 2017
"Cause" Game Update
New features:
Tanks can attack units of other teams
Units have health bars than show health
Units go away when out of health
New tank art
Mouse controls
Drag selection of units
Units have teams + colors for teams
Scaling unit selection boxes
Minimap w/ UI in place on right w scaling
Particle effects on tank firing
Damage particles on unit hit
Units aim top cannon at target when attacking, resets when done
Custom mouses that change when unit selected
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment